Olivia Richman is a seasoned esports journalist who has worked with Inven Global, Esports Illustrated, Esports.gg, and more. As an editor and writer at Esports Insider, she loves telling unique esports stories, especially within the FGC. When not working and gaming, Olivia loves collecting Kirby plush, eating sushi, and driving her cars at the track.
My X feed is basically everyone and their mom talking about how unplayable Marvel Tōkon: Fighting Souls is after ongoing PC performance issues. And it sucks, because I was looking forward to this one.
While it may just seem like the FGC complaining again , this is an ongoing issue with fighting games that has reached a breaking point.
Marvel tokon is literally unplayable online on PC pleaaaase fix this shit omg
Marvel Tōkon: Fighting Souls is being called a huge “fumble” after it launched with a ton of bugs, latency issues, and other massive issues that made it unplayable on PC.
The beta was seen as a huge success number-wise . It was the biggest turnout for a fighting game beta. Unfortunately, most of those players were immediately turned off by the game’s terrible performance. Now, just a few weeks later, the problems are still there. Maybe even worse.
Yeah man… I really did😭 Arcsys released many solid games esp on launch so it is a bit disappointing none the less
There are a few speculations as to why Marvel Tōkon: Fighting Souls is unplayable on PC, like that devs probably focused on PlayStation instead, since this is what most competitors play on. But that doesn’t really excuse a game running this poorly for most enthusiasts. Another issue appears to be the required PSN login, which is strange to demand for those on PC.
Said one frustrated player: “All your unnecessary PlayStation services running in the background on PC keeps my CPU temperatures always high like with no other game. For such a simple game that should easily run well for anyone able to run other modern fighting games, this is highly unacceptable.”
It didn’t help that the response from Arc System Works was pretty casual:
Thank you for an amazing launch day! Seeing you all jump into the fight has been unreal.
We’re aware that some PC players are experiencing performance issues.
The team is actively investigating these reports. Please keep your feedback coming in, it helps.
This does not sound like a tweet about a completely broken game.
marvel tokon on pc is still as locked down as it was during the beta – no linux. there is NO WAY to play the game on linux because it actively refuses through both eac and theia – no modding. no potato mod, no hitbox images, no recolors. – no model rips. no funny fan animations
This has led to the usual reaction from salty gamers: review bombing on Steam and canceling orders. It’s currently at about 25,000 players on Steam, which isn’t as “dead” as people are saying, but is well below what it could have been if it ran as intended.
One reaction to this whole chaotic thing stood out to me. FGC commentator Evan Hashimoto wondered why fighting games are consistently the “worst made games of all time.”
It often does feel like fighting games are rushed out. I wonder if devs think fighitng games are the easiest way to cash in on an IP and just crank out slop to keep up with the other releases. There are definitely too many titles attempting to be an esport right now. But I…
