Image via Daedalic Entertainment By Robert Lee III Published Jun 25, 2026, 12:07 AM EDT Writing from the Chicagoland area in Illinois, Robert is an avid movie watcher and will take just about any excuse to find time to go to his local movie theaters. Robert graduated from Bradley University with degrees in Journalism and Game Design with a minor in Film Studies. Robert tries his best to keep up with all the latest movie releases, from those released in theaters to those released on streaming. While he doesn't always keep up with the latest TV shows, he makes it a goal to watch nearly every major new release possible. He has been honing his craft and following any and all movie news all his life, leading up to now, where he has a vast knowledge of film and film history. He also logs every movie that he watches on his Letterboxd page, and has hosted a weekly online movie night with his closest friends for over 6 years. Sign in to your Collider account Add Us On follow Follow followed Followed Like Like Thread Log in Here is a fact-based summary of the story contents: Try something different: Show me the facts Explain it like I’m 5 Give me a lighthearted recap Video games as an artistic medium have certainly earned their keep among the likes of novels, film, and the various other methods of storytelling as an exceptional, striking experience, complete with many masterful works of art that make of its use of player control and variance. However, for every truly great game that pushes the medium forward, there are also a handful of notoriously awful games, with some of the very worst being downright shocking in their complete lack of quality.
From awful relics from periods of growth and evolution for the medium to botched games with no budget or direction, several of these games manage to be nearly unplayable in their disastrous executions. The only legacy that they have achieved for themselves is that of downright failure, being arduous to play and completely going against everything that makes video games such a striking and long-lasting medium.
Two bikers riding motorcycles while aiming revolvers at each other in the video game 'Ride to Hell: Retribution' Following the continued success of games like Grand Theft Auto , there were a wide array of games that wanted to try their own hand at a vast open world for the player to explore. While Ride to Hell: Retribution originally had plans of being a vast, open world with grueling roads and biker gangs, the final product abandoned this idea to instead tell a basic, linear story of revenge. Not that an open world would have really done much to save Ride to Hell , as its shoddy execution completely undoes anything that the game was actually trying to achieve.
Plagued by lackluster visuals, bad shooting mechanics, and awful writing and voice acting, Ride to Hell's only real enjoyment comes from a place of unintentional so-bad-it's-good comedy . However, with so many disastrous glitches that hinder the player from actually progressing, as well as an array of tasteless, abrupt sex scenes (featuring fully clothed characters), any fun had while playing the game quickly goes away.
A screenshot from The Lord of the Rings: Gollum Licensed video games based on pre-existing pop culture can vary massively in terms of quality, as while it can result in exceptionally great games like Insomnia's Spider-Man or Star Wars: Knights of the Old Republic , it can also result in absolute disasters like The Lord of…
