And Persona 6 may achieve 5 million in its first year.
0 Twitter Telegram Whatsapp Facebook Sega today released a set of questions and answers from a management meeting held on June 15, 2026, revealing important details regarding the company's strategy for categorizing its flagship titles.
Among the highlights from the discussion was a question about the criteria Sega uses to determine 'flagship titles,' to which the response indicated that the company considers this classification reserved for games expected to sell over 5 million copies throughout their commercial lifespan. The response also mentioned that the future goal is raised to 10 million copies, but the current priority remains to build a strong record of successes through new releases and ongoing sales.
Among the titles Sega classifies under this category is Persona 4 Revival, which is one of the company's major projects.
Sega had previously stated in its financial reports that it planned to release four titles from its flagship series before the end of the fiscal year in March 2026, but the recent meeting adjusted this plan to confirm that two of these titles are Persona 4 Revival and Stranger than Heaven.
What is Sega's definition of a flagship IP? I would like to understand the criteria used, especially with rising development costs and increasing financial break-even points.
In general, we define a flagship IP as any game that we expect to exceed 5 million copies sold throughout its full lifespan. We aim to reach 10 million copies in the future, but our current priority is to build a strong record through a mixture of new releases and ongoing sales.
In a related context, Sega recently announced that Persona 3 Reload has surpassed the 3 million copies sold mark in just over two years, reflecting the strength of the series and its ongoing popularity.
Internal expectations suggest that Persona 6 could achieve an even greater milestone, potentially reaching 5 million copies sold within its first year alone, making it a strong candidate to join Sega's greatest successes in the next generation.
I have loved video games since the days of the family console, and I prefer adventure games like Tomb Raider and Assassins Creed (before the shift to RPGs). I have no bias towards any console; for me, the best one is the one that offers the most distinctive games. What matters to me is the experiences with compelling storytelling, as the story is the foundation of enjoyment more than gameplay.
0 News Writers from Persona and Solid Snake participate in writing the story for Virtua Fighter Crossroads, led by David Hayter and veterans from Persona.
0 News The Crazy Taxi account comes back to life with hints of the new anticipated installment after years of silence.
0 Great Sega games forgotten over time (Part 2) that achieved remarkable success at the time of their release.
0 Great Sega games forgotten over time that succeeded decades ago.
